Including these two games, that’s five Star Wars titles that EA is currently invested in. The former even celebrated its 10th anniversary recently and shows no sign of slowing down. Not mentioned in today’s announcement was the online multiplayer roleplaying game, Star Wars: The Old Republic, and the mobile game, Star Wars: Galaxy of Heroes, both of which are also published by EA and continue to receive quality of life and content updates. Hirschmann is no stranger to Star Wars games, having worked as executive producer on the classic Star Wars Battlefront video games and as LucasArts’ VP of development. “Working with Lucasfilm Games on a new FPS in the Star Wars galaxy is a dream come true for me, as this is a story I have always wanted to tell,” Respawn’s Peter Hirschmann said of the announcement. “They have demonstrated excellence in telling epic Star Wars stories along with best-in-class gameplay across different genres and we are looking forward to bringing more amazing experiences to the galaxy far, far away.”
Development is further complicated by staffing problems.Adding multiplayer, which is supposedly the plan, is also problematic for the same reason. Quantic Dream and Lucasfilm Games' Star Wars Eclipse was recently announced and a lot of speculation and controversy has swirled around it since. The development of Star Wars Eclipse is currently facing trouble with Quantic Dream’s engine which is still unable to support open spaces and a large number of unscripted NPCs with complex AI. A Star Wars Eclipse leaker claims that Quantic Dream's recently announced Star Wars game will feature an open-world with competitive multiplayer.To that effect, Quantic Dream pitched the idea Lucasfilm, which liked it. The studio, however, still wanted to make another large-scale project and decided to revisit Project Karma. Most of them were canned, with the exception of mobile game Spellcaster and Dreamland, a game set in the medieval fantasy world. At the same time, the studio explored ideas for smaller projects.However, the toxic work environment allegations picked by media made it impossible to find a buyer. Some sources claim that the deal might have allowed the studio to improve its proprietary tech beyond only making cinematic games. At around this time, the management of Quantic Dream allegedly considered selling the company.
The studio did not return to Project Karma until around 2020, when it broke free of PlayStation exclusivity.The studio then pursued another another project, which later evolved into Detroit Become Human. The pitch might have also been turned down by Sony because Quantic Dream’s proprietary engine could not work for a game featuring large unconfined levels. Sony, however, did not greenlight the concept deeming it too large-scale for the studio.Project Karma should have been a big and ambitious game with plans to add several multiplanetary systems for players to explore.The studio pitched it to Sony after the release of Beyond Two Souls. The game was conceived back in 2013 and was originally called Project Karma.No playable build of Star Wars Eclipse exists at the moment.
According to Henderson’s sources, the concept for the project was created back in 2013 years ago and has only recently been transformed into a Star Wars title.